In 1.4 the first hallway encounter with Lisa is basically the same as the original, but in Unreal the lighting is completely wrong. In 1.4’s bathroom door inspection, Lisa’s face and body animation are different than the official version, but in Unreal Lisa does not even appear in the door crack, the door simply shuts on it’s own. ![]() The opening “get up” sequence in 1.4 is slightly different than the official version, but Unreal has no sequence, just the cryptic message followed by suddenly spawning standing up. No, there are many differences between Emu 1.4 and Unreal.Ĭore mechanics, such as object interaction and basic movement are basically identical to each other and the official P.T., but there are a lot of other disparities. Grimoire of Horror : Horror community (games, literature, film, etc.) Rule 5: Only videos allowed are Behind-The-Scenes, Analysis, Countdowns, and Trailer videos.Ī more-detailed list of our rules can be found here Rule 4: If you are an indie developer, or represent an indie development team, do not advertise your games until they are fully completed and released. Some exceptions may be made if it is an obscure game that has not been posted before, or it offers a mature analysis of a game, but ask first! These can be posted in r/horrorgamevideos. ![]() Rule 3: Please DO NOT post LET'S PLAY, WALKTHROUGH, COMPILATION or REACTION videos. Rule 2: Submissions must be "horror -gaming" themed, not just horror. ![]() We are not really interested in creepy pasta posts/memes/reaction videos/let's plays, and more interested in finding and discussing horror gaming past, present, and upcoming. We would like this sub to emphasize quality news posts and discussions regarding horror themed or focused gaming.
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